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Lossless Scaling

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About Lossless Scaling

Lossless Scaling allows you to scale windowed games to full screen using the state-of-the-art scaling algorithms, as well as use ML based proprietary scaling and frame generation.

Frame generation options:

  • LSFG

Scaling options:

  • LS1
  • AMD FidelityFX Super Resolution
  • NVIDIA Image Scaling
  • Integer Scaling
  • Nearest Neighbor
  • xBR
  • Anime4K
  • Sharp Bilinear
  • Bicubic CAS

The latest feature allows you to use Lossless Scaling to generate additional frames in games that do not have such support, including emulators.

Lossless Scaling is also useful for upscaling modern games if you cannot run them at native screen resolution (GPU limited) and want to get rid of blur due to bilinear scaling of the GPU driver, as well as for upscaling older and pixel-art games which do not support modern screen resolutions or full screen mode.

For modern games it is best to use LS1 or AMD FSR. For scaling pixel-art games, use Integer Scaling or xBR. Anime4K is best suited for cartoons or anime.

Official downloads

Tutorials

Latest updates

Performance Mode Hotfix

Resolved a critical bug that impacted quality in LSFG 3.1 Performance mode.Fixed an issue where holding down a key wouldn’t repeat input if it was part of a scaling hotkey combo.Added Macedonian localization.Big thanks to everyone helping make LS better.Also, check out the excellent work by PancakeTAS on running LSFG on Linux:https://github.com/PancakeTAS/lsfg-vkHave fun!

LSFG 3.1

This update introduces significant architectural improvements, with a focus on image quality and performance gains.Quality ImprovementsEnhanced overall image quality within a specific timestamp range, with the most noticeable impact in Adaptive Mode and high-multiplier Fixed ModeImproved quality at lower flow scales[p]Reduced ghosting of moving...

Adaptive Frame Generation

AFG Introducing Adaptive Frame Generation (AFG) mode, which dynamically adjusts fractional multipliers to maintain a specified framerate, independent of the base game framerate. This results in smoother frame pacing than fixed multiplier mode, ensuring a consistently fluid gaming experience. AFG is particularly beneficial for games that are hard or soft capped at framerates that don’t align as...

LSFG 3

Happy anniversary, LSFG! LSFG 3 is built on a new, efficient architecture that introduces significant improvements in quality, performance, and latency. Key improvements include: Better quality: Reduced flickering and border artifacts, with noticeable enhancements in motion clarity and overall smoothness. Lower GPU load: A 40% reduction for X2 mode compared to LSFG 2 (non-performance mode). Over...

Announcing LSFG 3

We’re excited to unveil LSFG 3, featuring significant improvements in quality, performance, and latency! It will officially launch on January 10, celebrating the anniversary of the LSFG 1 release. Thank you for being part of our journey, stay tuned for more updates!

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